A comparison of a gamified and standard stop signal task using smokers and non-smokers

Dataset

Description

Traditional computerised cognitive tests can be time consuming and unengaging. New versions of these tasks are being developed that incorporate game-like elements to provide a more engaging experience. This study compared a traditional and a "gamified" stop-signal task in groups of smokers and non-smokers.
Date made available17 Mar 2015
PublisherUniversity of Bristol
  • MRC UoB UNITE Unit - Programme 6

    Munafo, M. R. (Principal Investigator) & Munafo, M. R. (Principal Investigator)

    1/06/1331/03/18

    Project: Research

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