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A comparison of a gamified and standard stop signal task using smokers and non-smokers

    Dataset

    Description

    Traditional computerised cognitive tests can be time consuming and unengaging. New versions of these tasks are being developed that incorporate game-like elements to provide a more engaging experience. This study compared a traditional and a "gamified" stop-signal task in groups of smokers and non-smokers.
    Date made available17 Mar 2015
    PublisherUniversity of Bristol
    • MRC UoB UNITE Unit - Programme 6

      Munafo, M. R. (Principal Investigator) & Munafo, M. R. (Principal Investigator)

      1/06/13 → 31/03/18

      Project: Research

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