This study compared three versions of Go/No-Go (GNG) task, each with different gamelike features (non-game, points, theme) across two different testing sites (laboratory and online). We used a between subjects design, with reaction times (RT) on Go trials, Go trial accuracy, No-Go trial accuracy and subjective ratings as the dependent variables of interest.
|Date made available||4 Apr 2016|
|Publisher||University of Bristol|
Munafo, M. (Creator), Lumsden, J. (Creator), Lawrence, N. (Contributor), Skinner, A. (Contributor), Woods, A. (Contributor) (4 Apr 2016). Effect of of gamelike features on cognitive test performance. University of Bristol. 10.5523/bris.1hjvqlpbtrk961ua9ml40bauie