In this online experimental repeated-measures study, participants were randomized to one of three gamelike variants (non-game, points, theme) in a between subjects design, to assess whether gamification reduced dropout from the study (attrition).
Research output: Contribution to journal › Article (Academic Journal) › peer-review
Munafo, M. (Creator), Lumsden, J. (Creator), Skinner, A. (Contributor), Coyle, D. (Contributor), Lawrence, N. (Contributor) (20 Oct 2017). No effect of gamification on attrition from a web-based longitudinal cognitive testing study. University of Bristol. 10.5523/bris.2lh5oz3p93q7p2uyx4w2h70a0v