Projects per year
Personal profile
Research interests
I am an interdisciplinary scholar of ancient history, with a particular interest in the way that history has been framed, represented, and received in a range of media, from ancient historiography to contemporary historical fiction. My research brings together interests in Classical Reception, media theory, and historiography with sociological theories of framing to investigate modes of historical understanding as they are presented in literature, film, and digital media.
Currently, I am working as a Postdoctoral Research Associate in Ancient Greek History and Virtual Reality on the AHRC-funded Project ‘The Virtual Reality Oracle (VRO): An Immersive Experience of the Ancient Greek Oracle at Dodona'. Alongside this, I am researching for a project that includes an assessment of the way video games are shaping new forms of public history. I am also the co-director of the Bristol Digital Game Lab.
My PhD (University of Bristol, 2019) made the case for the existence of the ‘historical frame’, defined as an (in)tangible border around historical materials that shapes their reception. I used this concept to explore the interplay between history and fiction in novels and plays set in late antiuqity.
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Network
Projects
- 2 Active
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The Virtual Reality Oracle (VRO): An Immersive Experience of the Ancient Greek Oracle at Dodona
Eidinow, E., Cater, K. F., Bowden, H., Deeley, Q., Proulx, M. J., Bevan, C. R. & Cole, R. A.
1/06/20 → 31/05/23
Project: Research
Research output
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Mashing Up History and Heritage in Assassin’s Creed Odyssey
Cole, R. A., 1 Sep 2022, In: Games and Culture. 17, 6, p. 915–928 14 p.Research output: Contribution to journal › Special issue (Academic Journal) › peer-review
Open AccessFile26 Downloads (Pure) -
Unboxing Age of Empires: Paratexts and the Experience of Historical Strategy Games
Cole, R. A., 3 Nov 2021, Paratextualizing Games : Investigations on the Paraphernalia and Peripheries of Play. Beil, B., Freyermuth, G. S. & Schmidt, H. C. (eds.). Berlin: Transcript Verlag, p. 97-130 34 p. (Studies of Digital Media Culture).Research output: Chapter in Book/Report/Conference proceeding › Chapter in a book
Open AccessFile51 Downloads (Pure) -
Breaking the Frame in Historical Fiction
Cole, R. A., 1 Dec 2020, (E-pub ahead of print) In: Rethinking History. 24, 3-4, 21 p.Research output: Contribution to journal › Article (Academic Journal) › peer-review
Open AccessFile19 Downloads (Pure)
Activities
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Virtual Realities as Time Travel
Richard A Cole (Organiser)
12 May 2023Activity: Participating in or organising an event types › Participation in workshop, seminar, course
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AI and Literature Symposium
Richard A Cole (Participant)
19 Oct 2022 → 20 Oct 2022Activity: Participating in or organising an event types › Participation in conference
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Bristol Digital Game Lab Seminar
Richard A Cole (Speaker), Xiaochun Zhang (Speaker) & Yin Harn Lee (Speaker)
14 Jun 2022Activity: Participating in or organising an event types › Participation in workshop, seminar, course
Thesis
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Fiction and the Historical Frame
Author: Cole, R., 25 Jun 2019Supervisor: O'Gorman, E. (Supervisor) & Sandwell, I. (Supervisor)
Student thesis: Doctoral Thesis › Doctor of Philosophy (PhD)
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