Research Output per year
My research explores novel natural user interface technologies that aim to overcome challenges in interactions between humans and computers in a wearable AR/VR environment, specializing in understanding human behaviours, understanding scene and identifying users based on gesture interaction, mobile & wearable computing, and visual computing. Besides my research background in computer science, I draw on a diverse set of skills, including machine learning (particularly Deep Learning, Random Forest), AR & VR, video (including IR, color, and depth images) processing, computer vision, and biometrics.
Research output: Contribution to conference › Conference Paper
Registration-free Face-SSD: Single shot analysis of smiles, facial attributes, and affect in the wildJang, Y., Gunes, H. & Patras, I., 1 May 2019, In : Computer Vision and Image Understanding. 182, p. 17-29 13 p.
Research output: Contribution to journal › Article (Academic Journal)