Education and Digital Cultures
With Richard Sandford, Tim Rudd and Mary Ulicsak, and funded by Electronic Arts, this project explored teachers’ use of commercial off the shelf computer games in 4 schools. It looked, in particular, at the factors that influenced teachers ability to incorporate gaming into their teaching – such as school technical infrastructure, teacher expertise, game narrative, curriculum constraints.
|Effective start/end date
|1/01/04 → 1/01/05
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