Project Details
Description
Education and Digital Cultures
Layman's description
With Richard Sandford, Tim Rudd and Mary Ulicsak, and funded by Electronic Arts, this project explored teachers’ use of commercial off the shelf computer games in 4 schools. It looked, in particular, at the factors that influenced teachers ability to incorporate gaming into their teaching – such as school technical infrastructure, teacher expertise, game narrative, curriculum constraints.
Status | Finished |
---|---|
Effective start/end date | 1/01/04 → 1/01/05 |
Fingerprint
Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.