Project Details
Description
This is a large scale project with 10 strands designed to understand the content, reach and effect of gambling marketing and advertising on children, young people and vulnerable people
Status | Finished |
---|---|
Effective start/end date | 1/09/17 → 31/12/19 |
Structured keywords
- MGMT Marketing and Consumption
Fingerprint
Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.