Project Details


This project will bring together academics and non-academics to explore why social play is important, how social video gaming may impact the wellbeing of an individual, and what kind of interactive learning occurs during digital gaming.
Effective start/end date14/06/1831/07/18

Structured keywords

  • SoE Centre for Psychological Approaches for Studying Education
  • SoE Language Literacies and Education Network


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