3Dactyl: Using WebGL to Represent Human Movement in 3D

    Research output: Book/ReportCommissioned report

    111 Downloads (Pure)

    Abstract

    This case study covers the development of 3Dactyl, a hardware and software configuration, which is intended to record and represent the physical movements of an individual online in three dimensions, for scholarly research purposes.
    Original languageEnglish
    PublisherUK Office for Library and Information Networking, University of Bath
    Publication statusPublished - 2012

    Publication series

    NameHTML5 case studies

    Fingerprint

    Dive into the research topics of '3Dactyl: Using WebGL to Represent Human Movement in 3D'. Together they form a unique fingerprint.

    Cite this