TY - BOOK
T1 - 3Dactyl: Using WebGL to Represent Human Movement in 3D
AU - Gray, Stephen
PY - 2012
Y1 - 2012
N2 - This case study covers the development of 3Dactyl, a hardware and software configuration, which is intended to record and represent the physical movements of an individual online in three dimensions, for scholarly research purposes.
AB - This case study covers the development of 3Dactyl, a hardware and software configuration, which is intended to record and represent the physical movements of an individual online in three dimensions, for scholarly research purposes.
M3 - Commissioned report
T3 - HTML5 case studies
BT - 3Dactyl: Using WebGL to Represent Human Movement in 3D
PB - UK Office for Library and Information Networking, University of Bath
ER -