Abstract
Underpinning much work on the use of Virtual Reality technologies in design prototyping, is the need to reliably track the 3D position of a physical object in real space, then allowing synchronisation with a digital counterpart. With many tracking methods requiring changes to object geometry, this work develops and benchmarks four minimally invasiveness 6 DoF tracking approaches, before discussing their use in a prototyping context. Results show that using AI and point cloud methods, accuracies of 20mm at 20Hz are achievable on low-end hardware with no alterations to the prototype needed.
Original language | English |
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Title of host publication | Proceedings of the Design Society |
Pages | 855-864 |
Number of pages | 10 |
Volume | 4 |
DOIs | |
Publication status | Published - 16 May 2024 |
Publication series
Name | Proceedings of the Design Society |
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Publisher | Cambridge University Press |
ISSN (Electronic) | 2732-527X |
Bibliographical note
Publisher Copyright:© The Author(s), 2024.