Abstract
Accurate light simulation is of highest importance in archaeological reconstructions when you want to investigate how a site might have looked like in the past. Failure to use the highest fidelity means there is a very real danger of misrepresenting the
past. This sketch describes the high fidelity reconstruction and realistic lighting simulation of an ancient Egyptian temple.
Translated title of the contribution | A High Fidelity Reconstruction of Ancient Egypt - The Temple of Kalabsha |
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Original language | English |
Title of host publication | Unknown |
Publisher | Association for Computing Machinery (ACM) |
Publication status | Published - Jul 2003 |