Abstract
Accurate light simulation is of highest importance in archaeological reconstructions when you want to investigate how a site might have looked like in the past. Failure to use the highest fidelity means there is a very real danger of misrepresenting the
past. This sketch describes the high fidelity reconstruction and realistic lighting simulation of an ancient Egyptian temple.
| Translated title of the contribution | A High Fidelity Reconstruction of Ancient Egypt - The Temple of Kalabsha |
|---|---|
| Original language | English |
| Title of host publication | Unknown |
| Publisher | Association for Computing Machinery |
| Publication status | Published - Jul 2003 |