Abstract
Mixed reality prototypes are used for applications like design, analysis, and training. They combine high-fidelity overlays on low-fidelity tangible prototypes, giving users physical interactions in virtual environments. Suitable virtual environments are crucial in taking full advantage of these prototypes. However, there is a lack of guidance in the literature on choosing environment reconstruction methods for various applications. The rapid advancements in this area necessitate the characterisation of the reconstruction methods. This paper thus presents a novel knowledge framework for mapping the reconstruction methods with the requirements of MR prototype applications. The aim of the proposed framework is to help designers and engineers make informed decisions. The effectiveness of the framework has been illustrated using five reconstruction methods and testing via four case studies.
| Original language | English |
|---|---|
| Title of host publication | ICED25 |
| Subtitle of host publication | Proceedings of the 25th International Conference on Engineering Design |
| Publisher | Cambridge University Press |
| Pages | 141-150 |
| Number of pages | 10 |
| Volume | 5 |
| DOIs | |
| Publication status | Published - 27 Aug 2025 |
| Event | 25th International Conference on Engineering Design - University of Texas, Dallas, United States Duration: 11 Aug 2025 → 14 Aug 2025 https://iced.designsociety.org/ |
Publication series
| Name | Proceedings of the Design Society |
|---|---|
| Publisher | Cambridge University Press |
| Volume | 5 |
| ISSN (Electronic) | 2732-527X |
Conference
| Conference | 25th International Conference on Engineering Design |
|---|---|
| Abbreviated title | ICED25 |
| Country/Territory | United States |
| City | Dallas |
| Period | 11/08/25 → 14/08/25 |
| Internet address |
Bibliographical note
Publisher Copyright:© The Author(s) 2025.
Keywords
- computer aided design (CAD)
- design for interfaces
- digital / digitised engineering value chains
- virtual reality
- decision making
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