Advances in Region-based Texture Modelling for Video Compression

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

1 Citation (Scopus)

Abstract

This paper presents a parametric video compression framework which exploits both texture warping and dynamic texture synthesis. A perspective motion model is employed to warp static textures and a dynamic texture model is used to synthesise time-varying textures. An artefact-based video quality metric (AVM) is proposed which prevents spatial and temporal artefacts and assesses the reconstructed video quality. This is validated using both the VQEG database and subjective assessment, and shows competitive performance on both non-synthetic and synthetic video content. Moreover, a local Rate-Quality Optimisation (RQO) strategy is developed based on AVM in order to make a decision between waveform coding and texture warping/synthesis. The proposed method has been integrated into an H.264 video coding framework with results offering significant bitrate savings for similar visual quality (based on both AVM and subjective scores).

Original languageEnglish
Title of host publicationAPPLICATIONS OF DIGITAL IMAGE PROCESSING XXXIV
EditorsAG Tescher
Place of PublicationBELLINGHAM
PublisherSociety of Photo-Optical Instrumentation Engineers (SPIE)
Pages-
Number of pages11
ISBN (Print)978-0-81948-745-2
DOIs
Publication statusPublished - 2011
EventConference on Applications of Digital Image Processing XXXIV - San Diego, United States
Duration: 22 Aug 201124 Aug 2011

Conference

ConferenceConference on Applications of Digital Image Processing XXXIV
Country/TerritoryUnited States
CitySan Diego
Period22/08/1124/08/11

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