Automated Meshing of Sparse 3D Point Clouds

O Cooper, N Campbell, D Gibson

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

1 Citation (Scopus)

Abstract

We propose a novel method that uses simulated annealing to create an optimal surface mesh by selecting a subset of a 3D point cloud and a triangulation that reliably represents the actual topology of the scene. This method provides a number of advantages: it copes well with noisy data, it produces a simplified mesh, particularly for scenes that contain many planes and, unlike greedy search techniques, it is much more likely to converge to a global minimum.
Translated title of the contributionAutomated Meshing of Sparse 3D Point Clouds
Original languageEnglish
Title of host publicationUnknown
PublisherAssociation for Computing Machinery (ACM)
Publication statusPublished - Jul 2003

Bibliographical note

Conference Proceedings/Title of Journal: Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications. San Diego, USA

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