Abstract
This paper describes a novel biomimetic modeling of human skull using integrated geometric morphometric methods with reverse engineering technologies to prototype a novel humanoid chewing robot with a patient-specific prescription (i.e. chewing trajectory) for dental research. The methods and the processes are developed specifically to maintain the design intent of the prime aesthetic and functional properties of the skull from chewing point of view. The biomimetic modeling is based on the classical surfacing approach (i.e. point-curve-surface) for heterogeneous objects design rather than rapid surfacing (i.e. polygonized) allowing iso-geometric analysis, which is used in most commercial dental CAD/CAM software. The paper also demonstrates that the classical surfacing methods allows feature CAD modeling to maintains the skull original shape features obtained in digitization unchanged throughout the segmentation and surfacing processes before final stage of solid modeling. Animation and prototype have been developed to test the accuracy of the biomimetic modeling of human skull.
Original language | English |
---|---|
Number of pages | 11 |
Publication status | Published - 2014 |
Keywords
- biomimetic modeling of human skull
- Bionic design
- geometric morphometric
- Reverse Engineering
- Digital dentistry
- Digital Occlusion