Bricolage and consultation: Addressing new design challenges when building large-scale installations

William R. Hazlewood, Nick Dalton, Paul Marshall, Yvonne Rogers, Susanna Hertrich

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

13 Citations (Scopus)

Abstract

We describe the many challenges faced when designing, implementing and embedding large-scale installations in a physical space, such as a building. A case study is presented of a distributed ambient display system intended to inform, lure and influence people when moving through the building. We outline the wide range of technical, user, aesthetic and practical aspects that need to be addressed; pointing out how many unpredictable problems can surface when going 'big', 'physical' and 'out of the PC', We argue that a different set of 'non-user-centered' processes are required. Furthermore, we propose a new design implementation approach that includes aspects of iterative design, but with the new processes of bricolage and consultation added for progressing the design.

Original languageEnglish
Title of host publicationDIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems
Pages380-389
Number of pages10
DOIs
Publication statusPublished - 15 Nov 2010
Event8th ACM Conference on Designing Interactive Systems, DIS 2010 - Aarhus, Denmark
Duration: 16 Aug 201020 Aug 2010

Conference

Conference8th ACM Conference on Designing Interactive Systems, DIS 2010
Country/TerritoryDenmark
CityAarhus
Period16/08/1020/08/10

Keywords

  • bricolage
  • consultation
  • design
  • implementation
  • public installation
  • tinkering
  • Waterfall model

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