Bricolage and consultation: Addressing new design challenges when building large-scale installations

William R. Hazlewood, Nick Dalton, Paul Marshall, Yvonne Rogers, Susanna Hertrich

    Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

    15 Citations (Scopus)

    Abstract

    We describe the many challenges faced when designing, implementing and embedding large-scale installations in a physical space, such as a building. A case study is presented of a distributed ambient display system intended to inform, lure and influence people when moving through the building. We outline the wide range of technical, user, aesthetic and practical aspects that need to be addressed; pointing out how many unpredictable problems can surface when going 'big', 'physical' and 'out of the PC', We argue that a different set of 'non-user-centered' processes are required. Furthermore, we propose a new design implementation approach that includes aspects of iterative design, but with the new processes of bricolage and consultation added for progressing the design.

    Original languageEnglish
    Title of host publicationDIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems
    Pages380-389
    Number of pages10
    DOIs
    Publication statusPublished - 15 Nov 2010
    Event8th ACM Conference on Designing Interactive Systems, DIS 2010 - Aarhus, Denmark
    Duration: 16 Aug 201020 Aug 2010

    Conference

    Conference8th ACM Conference on Designing Interactive Systems, DIS 2010
    Country/TerritoryDenmark
    CityAarhus
    Period16/08/1020/08/10

    Research Groups and Themes

    • Bristol Interaction Group

    Keywords

    • bricolage
    • consultation
    • design
    • implementation
    • public installation
    • tinkering
    • Waterfall model

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