Abstract
Haptic VR systems exert dynamically varying forces on virtually embodied users. VR approaches have always presented ergonomic challenges, but the emergence of adaptive haptics makes it increasingly difficult to maintain good posture. We look at the example of pushing a virtual shopping cart to explore relationships that exist between posture and adaptive haptics. Two experimental studies demonstrate (1) a direct effect of adaptive haptics on poor posture; and (2) that real-time feedback improves posture, even under significant dynamic musculoskeletal loading. Our findings suggest it is important to incorporate posture feedback in haptic VR design, and we also show that the resulting good posture extends beyond feedback.
Original language | English |
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Title of host publication | ECCE 2019 - Proceedings of the 31st European Conference on Cognitive Ergonomics |
DOIs | |
Publication status | Published - 10 Sept 2019 |
Research Groups and Themes
- Bristol Interaction Group
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Dive into the research topics of 'CartRight: Maintaining good posture in the presence of adaptive haptics'. Together they form a unique fingerprint.Student theses
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Exploring how adaptive resistance can be used to create exergame mechanics that increase physical output and improve posture.
Campbell, J. (Author), Marshall, P. (Supervisor) & Metatla, O. (Supervisor), 20 Jun 2023Student thesis: Doctoral Thesis › Doctor of Philosophy (PhD)
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