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Abstract
Engagement, motivation and active contribution by digital volunteers are key requirements for crowdsourcing and citizen science projects. Many systems use competitive elements, for example point scoring and leaderboards, to achieve these ends. However, while competition may motivate some people, it can have a neutral or demotivating effect on others. In this paper we explore theories of
personal and social norms and investigate normification as an alternative approach to engagement, to be used alongside or instead of competitive strategies. We provide a systematic review of existing crowdsourcing and citizen
science literature and categorise the ways that theories of norms have been incorporated to date. We then present qualitative interview data from a pro-environmental crowdsourcing study, Close the Door, which reveals normalising attitudes in certain participants. We assess how this links with competitive behaviour and participant performance. Based on our findings and analysis of norm theories, we consider the implications for designers wishing to use normification as an engagement strategy in
crowdsourcing and citizen science systems.
personal and social norms and investigate normification as an alternative approach to engagement, to be used alongside or instead of competitive strategies. We provide a systematic review of existing crowdsourcing and citizen
science literature and categorise the ways that theories of norms have been incorporated to date. We then present qualitative interview data from a pro-environmental crowdsourcing study, Close the Door, which reveals normalising attitudes in certain participants. We assess how this links with competitive behaviour and participant performance. Based on our findings and analysis of norm theories, we consider the implications for designers wishing to use normification as an engagement strategy in
crowdsourcing and citizen science systems.
Original language | English |
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Title of host publication | Proc. 17th ACM Conference on Computer Supported Cooperative Work and Social Computing |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Pages | 1222-1233 |
Number of pages | 12 |
ISBN (Print) | 9781450325400 |
DOIs | |
Publication status | Published - 15 Feb 2014 |
Research Groups and Themes
- Bristol Interaction Group
Keywords
- citizen science
- crowdsourcing
- gamification
- competition
- social norms
- personal norms
- normification
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Dive into the research topics of 'Competing or aiming to be average? Normification as a means of engaging digital volunteers'. Together they form a unique fingerprint.Projects
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Profiles
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Professor Chris W Preist
- School of Computer Science - Professor of Sustainability & Computer Systems
- Bristol Poverty Institute
- Cabot Institute for the Environment
- Systems Centre
Person: Academic , Member