Cubimorph: Designing modular interactive devices

Anne Roudaut, Diana K Krusteva, M. McCoy, A. Karnik, K. Ramani, Sriram Subramanian

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

28 Citations (Scopus)
372 Downloads (Pure)


We introduce Cubimorph, a modular interactive device that accommodates touchscreens on each of the six module faces, and that uses a hinge-mounted turntable mechanism to self-reconfigure in the user's hand. Cubimorph contributes toward the vision of programmable matter where interactive devices reconfigure in any shape that can be made out of a chain of cubes in order to fit a myriad of functionalities, e.g. a mobile phone shifting into a console when a user launches a game. We present a design rationale that exposes user requirements to consider when designing homogeneous modular interactive devices. We present our Cubimorph mechanical design, three prototypes demonstrating key aspects (turntable hinges, embedded touchscreens and miniaturization), and an adaptation of the probabilistic roadmap algorithm for the reconfiguration.
Original languageEnglish
Title of host publication2016 IEEE International Conference on Robotics and Automation (ICRA16)
Subtitle of host publicationProceedings of a meeting held in Stockholm, Sweden, 16-21 May 2016
PublisherInstitute of Electrical and Electronics Engineers (IEEE)
Number of pages7
ISBN (Electronic)9781467380263
ISBN (Print)9781509040605
Publication statusPublished - Aug 2016
Event2016 IEEE International Conference on Robotics and Automation (ICRA) - Stockholm, Sweden
Duration: 16 May 201621 May 2016


Conference2016 IEEE International Conference on Robotics and Automation (ICRA)


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