Abstract

At the back of the museum sits the taxidermy, unanimated for many years. Curpanion guides you to where these animals sit patiently, waiting for you to bring them to life.

This is an exploration into new museum experiences by University of Bristol’s Merle Patchett and Andrew Flack and the multi-disciplinary, technology and creation studio, Play Nicely. A customisable, Internet of things keepsake will curate your visit, unlock augmented taxidermy exhibits and enable you to create your own online menagerie of amazing animals and beautiful beasts.
Original languageEnglish
PublisherAHRC
Media of outputInstallation
Publication statusPublished - 2014

Fingerprint

Dive into the research topics of 'Curpanion'. Together they form a unique fingerprint.

Cite this