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Customer Experience, Engagement, and Co-Creation in Augmented Reality Retail Service

Amjad Abu ELSamen, Linda D. Hollebeek, Saifeddin Alimamy, Nikolaos Stylos, Weng Marc Lim*

*Corresponding author for this work

Research output: Contribution to journalArticle (Academic Journal)peer-review

Abstract

Retailers are increasingly using augmented reality (AR) to enhance the customer experience. This research investigates how AR service experiences contribute to customer co-creation. Two experimental studies using real AR applications and PLS-SEM provide evidence. Study 1, utilizing IKEA Place and WannaKicks, examines whether network externality enhances experience quality and whether customer autonomy influences this effect. Results show that network externality enhances experience quality, but the effect weakens at higher levels of autonomy, indicating that autonomous customers rely less on network cues. Study 2, utilizing Warby Parker and Dulux Visualizer, examines whether experience quality influences co-creation through engagement and whether the need for uniqueness moderates the engagement–co-creation relationship. Findings reveal that engagement fully mediates the effect of experience quality on co-creation, and the need for uniqueness strengthens this link for individual products, but not for shared products. The studies clarify how AR experience mechanisms and customer traits shape co-creation outcomes.
Original languageEnglish
Number of pages30
JournalService Industries Journal
Early online date22 Dec 2025
DOIs
Publication statusE-pub ahead of print - 22 Dec 2025

Bibliographical note

Publisher Copyright:
© 2025 The Author(s).

Research Groups and Themes

  • MGMT theme Innovation and Digitalisation
  • Augmented reality
  • Network externality
  • Autonomy
  • Experience quality
  • Engagement
  • Co-creation
  • Need for uniqueness

Keywords

  • Augmented reality
  • Network externality
  • Autonomy
  • Experience quality
  • Engagement
  • Co-creation
  • Need for uniqueness

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