Abstract
We describe an algorithm to determine dense 3-D structure in a static
scene from an image sequence captured by a moving camera. Metric
camera motions are first determined using a recursive structure from
motion algorithm based on tracked feature points. Dense depth
information for a subset of key frames is then obtained using a novel
probabilistic depth carving algorithm - analogous to space
carving - in which depth probabilities obtained locally about the key
frames are combined in 3-D space. An important component in this
process is that opacity and occlusion relationships are modelled
explicitly, enabling consistent combination of the depth
probabilities. Results of experiments on a real sequence illustrate
the effectiveness of the approach.
Translated title of the contribution | Dense 3-D Structure from Image Sequences Using Probabilistic Depth Carving |
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Original language | English |
Title of host publication | Unknown |
Publisher | BMVA 2003 |
Pages | 211 - 220 |
Number of pages | 9 |
ISBN (Print) | 1901725235 |
Publication status | Published - Sept 2003 |