Designing for multiple hand grips and body postures within the UX of a moving smartphone

Rachel Eardley, Anne Roudaut, Steve Gill, Stephen J. Thompson

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

10 Citations (Scopus)


In this paper we explore how screen-based smartphone interaction can be enriched when designers focus on the physical interaction issues surrounding the device. These consist of the hand grips used (Symmetric bimanual, Asymmetric bimanual with thumb, Single handed, Asymmetric bimanual with finger), body postures (Sitting at a table, Standing, Lying down) and the tilting of the smartphone itself. These physical interactions are well described in the literature and several research papers provide empirical metrics describing them. In this paper, we go one step further by using this data to generate new screen-based interactions. We achieved this by conducting two workshops to investigate how smartphone interaction design can be informed by the physicality of smartphone interaction. By analysing the outcomes, we provide 14 new screen interaction examples with additional insights comparing outcomes for various body postures and grips.

Original languageEnglish
Title of host publicationDIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery (ACM)
Number of pages12
ISBN (Print)9781450351980
Publication statusPublished - 8 Jun 2018
Event2018 Designing Interactive Systems Conference, DIS 2018 - Hong Kong, Hong Kong
Duration: 9 Jun 201813 Jun 2018


Conference2018 Designing Interactive Systems Conference, DIS 2018
Country/TerritoryHong Kong
CityHong Kong


  • Body posture
  • Design
  • Grasp
  • Handgrip
  • Interaction
  • Lying down
  • Mobile device
  • Smartphone
  • Standing


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