Abstract
Multi-display environments compose displays that can be at
different locations from and different angles to the user; as
a result, it can become very difficult to manage windows,
read text, and manipulate objects. We investigate the idea
of perspective as a way to solve these problems in multidisplay
environments. We first identify basic display and
control factors that are affected by perspective, such as
visibility, fracture, and sharing. We then present the design
and implementation of E-conic, a multi-display multi-user
environment that uses location data about displays and users
to dynamically correct perspective. We carried out a
controlled experiment to test the benefits of perspective
correction in basic interaction tasks like targeting, steering,
aligning, pattern-matching and reading. Our results show
that perspective correction significantly and substantially
improves user performance in all these tasks.
Translated title of the contribution | E-conic: a Perspective-Aware Interface for Multi-Display Environments |
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Original language | English |
Title of host publication | User Interface and Software Technology |
Publisher | Association for Computing Machinery (ACM) |
Publication status | Published - 2007 |
Bibliographical note
Other page information: -Conference Proceedings/Title of Journal: User Interface and Software Technology
Other identifier: 2000747