Abstract
A model of plant growth, competition and reproduction in three dimensions was constructed using L-systems to simulate plant growth, ray tracing to simulate sunlight and shading, and a steady-state genetic algorithm to simulate evolution by natural selection. Simulated plant growth conformed to expected trade-o s between, for instance, growing up and growing out. Simulated cohorts exhibited conventional population-level phenomena such as obeying the self-thinning law. Competition between species was simulated under various disturbance regimes. Undisturbed, a K-selected type of plant species dominated at equilibrium. However, under certain disturbance regimes, diverse life-history strategies were able to coexist at equilibrium, and even speciate
| Original language | Undefined/Unknown |
|---|---|
| Title of host publication | Proceedings of the Seventh International Conference on the Simulation of Adaptive Behavior (SAB 2002) |
| Editors | Bridget Hallam, Dario Floreano, John Hallam, Gillian Hayes, Jean-Arcady Meyer |
| Publisher | Massachusetts Institute of Technology (MIT) Press |
| Pages | 355-356 |
| Number of pages | 2 |
| Publication status | Published - 2002 |
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