Abstract
Driven by the rapid advancement of XR technologies, an increasing demand has emerged for enabling interactive holographic real-time applications of multiple users. However, in wireless systems, the challenges of practically delivering a satisfactory experience for such applications arise not only from the high bandwidth and computational demands of holographic content but also from the need to effectively integrate and transmit additional sensory data, such as haptic feedback, to convey accurate and human-perceivable semantics. In this paper, we propose an architecture that leverages the computational capabilities of 5G edge computing to collaborate with multi-user haptic-integrated holographic video applications. We detail the components of this solution architecture, including haptic-integrated holographic video capture and streaming, and a simple reinforcement learning algorithm to synchronise multiuser frames at the MEC server. A prototype of a representative hand-touch social interaction application was designed, implemented, and measured to exemplify the potential of human-perceivable, haptic-integrated holographic video applications.
| Original language | English |
|---|---|
| Title of host publication | 2025 IEEE International Conference on Multimedia and Expo |
| Subtitle of host publication | Journey to the Center of Machine Imagination, ICME 2025 - Conference Proceedings |
| Publisher | IEEE Computer Society |
| Number of pages | 6 |
| ISBN (Electronic) | 9798331594954 |
| ISBN (Print) | 9798331594961 |
| DOIs | |
| Publication status | Published - 30 Oct 2025 |
| Event | 2025 IEEE International Conference on Multimedia and Expo, ICME 2025 - Nantes, France Duration: 30 Jun 2025 → 4 Jul 2025 |
Publication series
| Name | Proceedings - IEEE International Conference on Multimedia and Expo |
|---|---|
| ISSN (Print) | 1945-7871 |
| ISSN (Electronic) | 1945-788X |
Conference
| Conference | 2025 IEEE International Conference on Multimedia and Expo, ICME 2025 |
|---|---|
| Country/Territory | France |
| City | Nantes |
| Period | 30/06/25 → 4/07/25 |
Bibliographical note
Publisher Copyright:© 2025 IEEE.
Keywords
- 5G
- edge computing
- extended reality (XR)
- haptic-integrated holographic video streaming
- Holographic Teleportation
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