Abstract
Volumetric video is an emerging media application that enables the projection of people or objects into a virtual space in a real-time and immersive manner. Unlike traditional video, live volumetric video streaming in virtual space allows users to interact with teleported objects with a wide range of intentions. However, a significant technical challenge in this context is the need for real-time network adaptation driven by diverse user intents (e.g., user's movement in the virtual space), which may instantly change the streaming's network demand. To ensure a satisfactory perceived Quality of Experience (QoE) in the face of both intent and network condition uncertainty, we have developed a novel solution framework that allows offline user intent registration and online user intent capture with necessary path adaptation. This path adaptation module is empowered by a novel Multi-Arm Bandit (MAB) based path selection algorithm, with joint consideration of probed application delay and network congestion. Through real and extensive experiments, we have validated the effectiveness of our proposed framework in assuring user QoE under various network conditions and for different user intent scenarios.
| Original language | English |
|---|---|
| Title of host publication | 2024 IFIP Networking Conference (IFIP Networking) |
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
| Pages | 395-403 |
| Number of pages | 9 |
| ISBN (Electronic) | 9783903176638 |
| ISBN (Print) | 9798350390605 |
| DOIs | |
| Publication status | Published - 15 Aug 2024 |
| Event | 23rd International Federation for Information Processing on Networking Conference, IFIP Networking 2024 - Thessaloniki, Greece Duration: 3 Jun 2024 → 6 Jun 2024 |
Publication series
| Name | IFIP International Federation for Information Processing |
|---|---|
| ISSN (Print) | 1571-5736 |
| ISSN (Electronic) | 1861-2288 |
Conference
| Conference | 23rd International Federation for Information Processing on Networking Conference, IFIP Networking 2024 |
|---|---|
| Country/Territory | Greece |
| City | Thessaloniki |
| Period | 3/06/24 → 6/06/24 |
Bibliographical note
Publisher Copyright:© 2024 IFIP.
Keywords
- edge computing
- extended reality (XR)
- user intent
- Volumetric streaming