Abstract
In free-viewpoint video (FVV), the motion and surface appearance of a real-world performance is captured as an animated mesh. While this technology can produce high-fidelity recreations of actors, the required 3D reconstruction step has substantial processing demands. This means FVV experiences are currently expensive to produce, and the processing delay means on-set decisions are hampered by a lack of feedback. This work explores the possibility of using RGB-camera-based skeletal tracking to reduce the amount of content that must be 3D reconstructed, as well as aiding on-set decision making. One particularly relevant application is in the construction of Motion Graphs, where state-of-the-art techniques require large amounts of content to be 3D reconstructed before a graph can be built, resulting in large amounts of wasted processing effort. Here, we propose the use of skeletons to assess which clips of FVV content to process, resulting in substantial cost savings with a limited impact on performance accuracy. Additionally, we explore how this technique could be utilised on set to reduce the possibility of requiring expensive reshoots.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - CVMP 2020 |
| Subtitle of host publication | 17th ACM SIGGRAPH European Conference on Visual Media Production |
| Editors | Stephen N. Spencer |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9781450381987 |
| DOIs | |
| Publication status | Published - 7 Dec 2020 |
| Event | 17th ACM SIGGRAPH European Conference on Visual Media Production, CVMP 2020 - Virtual, Online, United Kingdom Duration: 7 Dec 2020 → 8 Dec 2020 |
Publication series
| Name | Proceedings - CVMP 2020: 17th ACM SIGGRAPH European Conference on Visual Media Production |
|---|
Conference
| Conference | 17th ACM SIGGRAPH European Conference on Visual Media Production, CVMP 2020 |
|---|---|
| Country/Territory | United Kingdom |
| City | Virtual, Online |
| Period | 7/12/20 → 8/12/20 |
Bibliographical note
Funding Information:This work was supported in part by grants EP/N509577/1 and EP/M029263/1 from the UK Engineering and Physical Sciences Research Council (EPSRC). The authors would like to thank Dimension Studio and Digital Catapult for their support, and Sarah-Louise Young whose likeness appears in the figures of this work.
Publisher Copyright:
© 2020 ACM.
Research Groups and Themes
- Bristol Interaction Group
Keywords
- Free-viewpoint video production
- Shape analysis
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