Abstract
Tabletop and tangible interfaces are often described in terms of their support for shared access to digital resources. However, it is not always the case that collaborators want to share and help one another. In this paper we detail a video- analysis of a series of prototyping sessions with children who used both cardboard objects and an interactive tabletop surface. We show how the material qualities of the digital interface and physical objects affect the kinds of bodily strategies adopted by children to stop others from accessing them. We discuss how children fight for and maintain control of physical versus digital objects in terms of embodied interaction and what this means when designing collaborative applications for shareable interfaces.
Original language | English |
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Title of host publication | CHI 2009 |
Subtitle of host publication | Digital Life New World - Proceedings of the 27th International Conference on Human Factors in Computing Systems |
Pages | 2149-2152 |
Number of pages | 4 |
DOIs | |
Publication status | Published - 1 Dec 2009 |
Event | 27th Annual CHI Conference on Human Factors in Computing Systems, CHI 2009 - Boston, United States Duration: 4 Apr 2009 → 9 Apr 2009 Conference number: 27 |
Conference
Conference | 27th Annual CHI Conference on Human Factors in Computing Systems, CHI 2009 |
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Abbreviated title | CHI 2009 |
Country/Territory | United States |
City | Boston |
Period | 4/04/09 → 9/04/09 |
Research Groups and Themes
- Bristol Interaction Group
Keywords
- Children
- Collaboration
- Embodied interaction