From entry to access - How shareability comes about

Eva Hornecker*, Paul Marshall, Yvonne Rogers

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

82 Citations (Scopus)

Abstract

Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the same content (or the same object). This is broken down in terms of a set of components that facilitate or constrain the way an interface (or product) is made shareable. Central are the notions of access points and entry points. Entry points invite and entice people into engagement, providing an advance overview, minimal barriers, and a honeypot effect that draws observers into the activity. Access points enable users to join a group's activity, allowing perceptual and manipulative access and fluidity of sharing. We show how these terms can be useful for informing analysis and empirical research.

Original languageEnglish
Title of host publicationProceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07
Pages328-342
Number of pages15
DOIs
Publication statusPublished - 1 Dec 2007
Event2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07 - Helsinki, Finland
Duration: 22 Aug 200725 Aug 2007

Conference

Conference2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07
Country/TerritoryFinland
CityHelsinki
Period22/08/0725/08/07

Keywords

  • A.0 [GENERAL]: Conference Proceedings H.5.2: User interfaces
  • User-centered design

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