Abstract
Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the same content (or the same object). This is broken down in terms of a set of components that facilitate or constrain the way an interface (or product) is made shareable. Central are the notions of access points and entry points. Entry points invite and entice people into engagement, providing an advance overview, minimal barriers, and a honeypot effect that draws observers into the activity. Access points enable users to join a group's activity, allowing perceptual and manipulative access and fluidity of sharing. We show how these terms can be useful for informing analysis and empirical research.
Original language | English |
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Title of host publication | Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07 |
Pages | 328-342 |
Number of pages | 15 |
DOIs | |
Publication status | Published - 1 Dec 2007 |
Event | 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07 - Helsinki, Finland Duration: 22 Aug 2007 → 25 Aug 2007 |
Conference
Conference | 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07 |
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Country/Territory | Finland |
City | Helsinki |
Period | 22/08/07 → 25/08/07 |
Keywords
- A.0 [GENERAL]: Conference Proceedings H.5.2: User interfaces
- User-centered design