Make-believe play with the Internet of Toys: A case for multimodal playscapes

Ioanna Palaiologou, Sarika Kewalramani, Maria Dardanou

Research output: Contribution to journalArticle (Academic Journal)peer-review

16 Citations (Scopus)

Abstract

This study examines whether the Internet of Toys
(IoToys) (de)limits children's make-believe play and
whether the functionality and manipulatives offered
by the IoToys serve as motivational pleasure (tactile,
virtual and visual) for children to engage in make-believe play. Combining Piagetian and Vygotskian
ideas of play as a unity of cognition and social context, we consider IoToys as a motivational conduit
for children's symbolic actions that leads to make-believe play. Qualitative methodology was employed
using observations of young children at home when
interacting with IoToys (total n = 10 families) from
England (n = 5 families) and Australia (n = 5 families).
Data showed that children's interaction does not limit
the development of their make-believe play as they
engage in imitation schemata and create imaginative situations within and beyond the intended preprogrammed functions of the IoToy. To conclude, it is
argued that instead of differentiating virtual and physical play, we should (re)think play with multimodal
playscape lenses
Original languageEnglish
Pages (from-to)2100-2117
Number of pages18
JournalBritish Journal of Educational Technology
Volume52
Issue number6
Early online date16 May 2021
DOIs
Publication statusPublished - Nov 2021

Bibliographical note

Funding Information:
This research received funding from Monash University's Early Years Academic Community for the Australian data collection

Publisher Copyright:
© 2021 British Educational Research Association

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