Abstract
Many companies would like to redesign their workspaces to make them more pleasant and even fun places to work in. An assumption is it will result in social and economic benefits. However, it can be difficult to achieve because of cost, level of disruption and regulations. We present an alternative approach that provides an injection of playfulness into "drab" office buildings. A lightweight technology intervention was designed-Mood Squeezer-that asks people to reflect on their mood by squeezing a colored ball from a box set. The squeezes are mirrored back as an aggregate colorful visualization on a public floor display. An in-The-wild study showed how this intervention was successful at getting people to squeeze their mood, leading to a diversity of conversations throughout the building. We discuss how this lightweight approach to office augmentation can provide new opportunities for opening up a "closed" workplace.
Original language | English |
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Title of host publication | CSCW 2015 - Proceedings of the 2015 ACM International Conference on Computer-Supported Cooperative Work and Social Computing |
Publisher | Association for Computing Machinery (ACM) |
Pages | 891-902 |
Number of pages | 12 |
ISBN (Electronic) | 9781450329224 |
DOIs | |
Publication status | Published - 28 Feb 2015 |
Event | 18th ACM International Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2015 - BC, Canada Duration: 14 Mar 2015 → 18 Mar 2015 |
Conference
Conference | 18th ACM International Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2015 |
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Country/Territory | Canada |
City | BC |
Period | 14/03/15 → 18/03/15 |
Research Groups and Themes
- Bristol Interaction Group
Keywords
- In the wild
- Mood
- Physical computing
- Playful technology
- Public visualization
- Tangible interface
- Work