Abstract
Visual SLAM uses visual information, typically point features, to localise a camera and, at the same time, map the environment. In recent years, there has been interest in using scene-understanding capabilities to enhance the mapping process and object-level SLAM systems have appeared in response. However, most of the previous work is limited to prestored object models or pre-trained networks to represent the objects, which limits working scenarios or uses representations with limited scope, such as cubes or quadrics. To address this, we propose to use superquadrics as the object representation and, in this paper, present a proof of principle SLAM system in which object-based mapping is fully integrated with camera tracking via keyframe optimisation. The system was tested on simulated and real datasets, and the results show that the system can achieve lightweight and comparatively good object representation whilst also giving good camera trajectories estimates under certain scenarios.
| Original language | English |
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| Title of host publication | 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) |
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
| Pages | 10198-10205 |
| Number of pages | 8 |
| ISBN (Electronic) | 9798350377705 |
| ISBN (Print) | 9798350377712 |
| DOIs | |
| Publication status | Published - 25 Dec 2024 |
| Event | 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024 - Abu Dhabi, United Arab Emirates Duration: 14 Oct 2024 → 18 Oct 2024 http://iros2024-abudhabi.org/ |
Publication series
| Name | IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) |
|---|---|
| Publisher | IEEE |
| ISSN (Print) | 2153-0858 |
| ISSN (Electronic) | 2153-0866 |
Conference
| Conference | 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2024 |
|---|---|
| Country/Territory | United Arab Emirates |
| City | Abu Dhabi |
| Period | 14/10/24 → 18/10/24 |
| Internet address |
Keywords
- SLAM, superquadrics, object-based