Peer-to-Peer (P2P), Transactive Energy (TE) and Community Self-Consumption (CSC) are exciting energy generation and use models, offering several opportunities for prosumers, micro-grids and services to the grid; however, they require numerous components to function efficiently. Various hardware devices are required to transmit data and control the generation and consumption equipment, whereas software is needed to use the gathered information to monitor and manage the hardware and energy trading. Data can be gathered from a variety of origins from within the grid and external sources; however, these data must be well-structured and consistent to be useful. This paper sets out to gather information regarding the hardware, software and data from the several archetypes available, focusing on existing projects and trials in these areas to see what the most-common hardware, software and data components are. The result presents a concise overview of the hardware, software and data-related topics and structures within the P2P, TE and CSC energy generation and use models.
Bibliographical noteFunding Information:
This research was generously funded by the Irish Government, specifically the Department of the Environment, Climate and Communications.This publication acknowledges the support and the work of the Global Observatory on Peer-to-Peer (P2P), Community Self-Consumption (CSC) and Transactive Energy (TE) Models (GO-P2P).
Funding: This research was generously funded by the Irish Government, specifically the Department of the Environment, Climate and Communications.
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