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Perceptual smoothing and segmentation of colour textures

    Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

    5 Citations (Scopus)

    Abstract

    An approach for perceptual segmentation of colour image textures is described. A multiscale representation of the texture image, generated by a multiband smoothing algorithm based on human psychophysical measurements of colour appearance is used as the input. Initial segmentation is achieved by applying a clustering algorithm to the image at the coarsest level of smoothing. Using these isolated core clusters 3D colour histograms are formed and used for probabilistic assignment of all other pixels to the core clusters to form larger clusters and categorise the rest of the image. The process of setting up colour histograms and probabilistic reassignment of the pixels is then propagated through finer levels of smoothing until a full segmentation is achieved at the highest level of resolution.
    Translated title of the contributionPerceptual smoothing and segmentation of colour textures
    Original languageEnglish
    Title of host publicationComputer Vision — ECCV'98
    Subtitle of host publication5th European Conference on Computer Vision Freiburg, Germany, June, 2–6, 1998 Proceedings, Volume I
    PublisherSpringer
    Pages623-639
    Number of pages17
    Volume1
    ISBN (Electronic)9783540693543
    ISBN (Print)9783540645696
    DOIs
    Publication statusPublished - 2 Jun 1998

    Publication series

    NameLecture Notes in Computer Science
    Volume1406
    ISSN (Print)0302-9743

    Bibliographical note

    Publisher: Springer Verlag

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