Abstract
Recent developments in computer graphics and interactive techniques are providing powerful tools for modelling multi-dimensional aspects of data gathered by archaeologists. This course addresses the problems associated with reconstructing archaeological and heritage sites on computer and evaluating the realism of the resultant models. The crucial question considered is: are the results misleading and thus are we in fact misinterpreting the past?
Translated title of the contribution | Recreating the Past |
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Original language | English |
Publisher | ACM SIGGRAPH |
Edition | -149 |
Publication status | Published - 2002 |