Abstract
Musical harmony is considered to be one of the most abstract and technically difficult parts of music. It is generally taught formally via abstract, domain-specific concepts, principles, rules and heuristics. By contrast, when harmony is represented using an existing interactive desktop tool, Harmony Space, a new, parsimonious, but equivalently expressive, unified level of description emerges. This focuses not on abstract concepts, but on concrete locations, objects, areas and trajectories. This paper presents a design study of a prototype version of Harmony Space driven by whole body navigation, and characterizes the new opportunities presented for the principled manipulation of chord sequences and bass lines. These include: deeper engagement and directness; rich physical cues for memory and reflection, embodied engagement with rhythmic time constraints; hands which are free for other simultaneous activities (such as playing a traditional instrument); and qualitatively new possibilities for collaborative use.
Original language | English |
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Title of host publication | Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI'09 |
Pages | 93-98 |
Number of pages | 6 |
DOIs | |
Publication status | Published - 21 Sept 2009 |
Event | 3rd International Conference on Tangible and Embedded Interaction, TEI'09 - Cambridge, United States Duration: 16 Feb 2009 → 18 Feb 2009 |
Conference
Conference | 3rd International Conference on Tangible and Embedded Interaction, TEI'09 |
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Country/Territory | United States |
City | Cambridge |
Period | 16/02/09 → 18/02/09 |
Research Groups and Themes
- Bristol Interaction Group
Keywords
- Embodiment
- Harmony space
- Music
- Whole body interaction