RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction

Zhuodong Jiang, Haoran Wang, Guoxi Huang, Brett Seymour, Nantheera Anantrasirichai

Research output: Contribution to conferenceConference Paperpeer-review

4 Downloads (Pure)

Abstract

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that improves both the visual quality and geometric accuracy of deep underwater rendering. We propose decoupled learning for RGB channels, guided by the physics of underwater attenuation, to enable more accurate colour restoration. To address sparse-view limitations and improve view consistency, we introduce a frame interpolation strategy with a novel adaptive weighting scheme. Additionally, we introduce a new loss function aimed at reducing noise while preserving edges, which is essential for deep-sea content. We also release a newly collected dataset, Submerged3D, captured specifically in deep-sea environments. Experimental results demonstrate that our framework consistently outperforms state-of-the-art methods with PSNR gains up to 1.90dB, delivering superior perceptual quality and robustness, and offering promising directions for marine robotics and underwater visual analytics.
Original languageEnglish
DOIs
Publication statusPublished - 27 Nov 2025
EventThe 36th British Machine Vision Conference - Sheffield, United Kingdom
Duration: 24 Nov 202527 Nov 2025
https://bmvc2025.bmva.org/

Conference

ConferenceThe 36th British Machine Vision Conference
Abbreviated titleBMVC 2025
Country/TerritoryUnited Kingdom
CitySheffield
Period24/11/2527/11/25
Internet address

Bibliographical note

10 pages, 3 figures. Submitted to BMVC 2025

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 14 - Life Below Water
    SDG 14 Life Below Water

Keywords

  • cs.CV

Fingerprint

Dive into the research topics of 'RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction'. Together they form a unique fingerprint.

Cite this