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Seeing and feeling in VR: bodily perception in the gaps between layered realities

Research output: Contribution to journalArticle

Original languageEnglish
Number of pages23
JournalInternational Journal of Performance Arts and Digital Media
Early online date17 Jul 2018
DateAccepted/In press - 17 Jul 2018
DateE-pub ahead of print (current) - 17 Jul 2018


This essay explores the layering of perceptual information across the real and the virtual that occurs when bodies cohabit virtual environments using new commodity-priced virtual reality technologies. Specifically, we take an embodied somatic and dance perspective to better understand and characterise the perceptual gaps between how bodies are seen and how they are felt in virtual environments. Our discussion derives from observations and analysis of participant feedback obtained from a series of workshops run in July 2018 using a new multi-person VR framework. This research has opened up a fascinating fundamental question: can we harness VR’s potential to awaken new modes of perception that enable people to better know their body?

Additional information

Special Issue: VR and Performance

    Research areas

  • Somatic; sensory; embodiment; virtual reality; VR; touch; vision; practice-asResearch; performance; technology

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  • Full-text PDF (accepted author manuscript)

    Rights statement: This is the author accepted manuscript (AAM). The final published version (version of record) is available online via Taylor & Francis at Please refer to any applicable terms of use of the publisher.

    Accepted author manuscript, 1.86 MB, PDF document


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