Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays

Michael Wessely, Ticha Sethapakdi, Carlos Castillo, Jackson C. Snowden, Ollie Hanton, Isabel P.S. Qamar, Mike Fraser, Anne Roudaut, Stefanie Mueller

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

49 Citations (Scopus)

Abstract

We present Sprayable User Interfaces: room-sized interactive surfaces that contain sensor and display elements created by airbrushing functional inks. Since airbrushing is inherently mobile, designers can create large-scale user interfaces on complex 3D geometries where existing stationary fabrication methods fail. To enable Sprayable User Interfaces, we developed a novel design and fabrication pipeline that takes a desired user interface layout as input and automatically generates stencils for airbrushing the layout onto a physical surface. After fabricating stencils from cardboard or projecting stencils digitally, designers spray each layer with an airbrush, attach a microcontroller to the user interface, and the interface is ready to be used. Our technical evaluation shows that Sprayable User Interfaces work on various geometries and surface materials, such as porous stone and rough wood. We demonstrate our system with several application examples including interactive smart home applications on a wall and a soft leather sofa, an interactive smart city application, and interactive architecture in public office spaces.
Original languageEnglish
Title of host publicationCHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
Number of pages12
DOIs
Publication statusPublished - 21 Apr 2020

Research Groups and Themes

  • Bristol Interaction Group

Fingerprint

Dive into the research topics of 'Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays'. Together they form a unique fingerprint.

Cite this