Abstract
The consumption of 360-degree videos with head-mounted displays (HMDs) is increasing rapidly. A large number of HMD users watch 360-degree videos at home, often on non-swivel seats; however videos are frequently designed to require the user to turn around. This work explores how the dierence in users’ chair type might inuence their viewing experience. A between-subject experiment was conducted with 41 participants. Three chair conditions were used:xed, half-swivel and full-swivel. A variety of measures were explored using eye-tracking, questionnaires, tasks and semi-structured interviews. Results suggest that thexed and half-swivel chairs discouraged exploration for certain videos compared with the full-swivel chair. Additionally, participants in thexed chair had worse spatial awareness and greater concern about missing something for certain video than those in the full-swivel chair. No signicant dierences were found in terms of incidental memory, general engagement and simulator sickness among the three chair conditions. Furthermore, thematic analysis of post-experiment interviews revealed four themes regarding the restrictive chairs: physical discomfort, diculty following moving objects, reduced orientation and guided attention. Based on thendings, practical implications, limitations and future work are discussed.
| Original language | English |
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| Title of host publication | Proceedings - VRST 2018 |
| Subtitle of host publication | 24th ACM Symposium on Virtual Reality Software and Technology |
| Editors | Stephen N. Spencer |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9781450360869 |
| DOIs | |
| Publication status | Published - 28 Nov 2018 |
| Event | 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 - Tokyo, Japan Duration: 28 Nov 2018 → 1 Dec 2018 |
Publication series
| Name | Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST |
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Conference
| Conference | 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 |
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| Country/Territory | Japan |
| City | Tokyo |
| Period | 28/11/18 → 1/12/18 |
Bibliographical note
Publisher Copyright:© 2018 Copyright held by the owner/author(s).
Research Groups and Themes
- Bristol Interaction Group
Keywords
- Cinematic virtual reality
- Panoramic video
- User study