The Use of Games as Extrinsic Motivation in Education

Chris Preist, Robert Jones

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

7 Citations (Scopus)

Abstract

This paper presents results of a controlled trial using a clash-of-clans style game as an extrinsic motivator to encourage revision in 15-16 year olds preparing for a maths exam. The trial demonstrates a statistically significant improvement in performance among those using the game. We discuss differences between our work and a previous trial that showed no performance improvement from an extrinsically linked educational game, and present hypotheses as to why the game structure we used may be effective within our chosen deployment environment.
Original languageEnglish
Title of host publicationProceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery (ACM)
Pages3735-3738
ISBN (Electronic)978-1-4503-3145-6
DOIs
Publication statusPublished - 18 Apr 2015

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