Abstract
This paper presents results of a controlled trial using a clash-of-clans style game as an extrinsic motivator to encourage revision in 15-16 year olds preparing for a maths exam. The trial demonstrates a statistically significant improvement in performance among those using the game. We discuss differences between our work and a previous trial that showed no performance improvement from an extrinsically linked educational game, and present hypotheses as to why the game structure we used may be effective within our chosen deployment environment.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems |
| Publisher | Association for Computing Machinery |
| Pages | 3735-3738 |
| ISBN (Electronic) | 978-1-4503-3145-6 |
| DOIs | |
| Publication status | Published - 18 Apr 2015 |
Research Groups and Themes
- Bristol Interaction Group
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Dive into the research topics of 'The Use of Games as Extrinsic Motivation in Education'. Together they form a unique fingerprint.Profiles
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Professor Chris W Preist
- School of Computer Science - Professor of Sustainability & Computer Systems
- Bristol Poverty Institute
- Cabot Institute for the Environment
- Systems Centre
Person: Academic , Member
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