Skip to main navigation Skip to search Skip to main content

Understanding Break-ability through Screen-based Affordances

Research output: Chapter in Book/Report/Conference proceeding › Conference Contribution (Conference Proceeding)

1 Citation (Scopus)

Abstract

Can J.J. Gibson’s concept of affordances be empirically examined using screen-based technology? We show how screen-based affordances can be examined through the use case of perceptual toughness, i.e. the break-ability of a virtual object. We present two user experiments (n=72, n=66) examining break-ability through a novel ’Perceptual Impact Testing’ methodology and online screen-based 3D virtual environment. We show that judgements of break-ability are systematically distorted when a perceiver’s virtual ‘Point of Observation’ or virtual environment’s ‘Horizonal Geometry’ are manipulated. These statistically significant results provide evidence that: 1) direct perception can account for perceptual distortions of break-ability; 2) Gibsonian affordances can be empirically examined through screen-based interactions.
Original languageEnglish
Title of host publicationCHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
EditorsNaomi Yamashita, Vanessa Evers, Koji Yatani, Xianghua (Sharon) Ding, Bongshin Lee, Marshini Chetty, Phoebe Toups-Dugas
PublisherAssociation for Computing Machinery
Number of pages15
ISBN (Electronic)9798400713941
DOIs
Publication statusPublished - 25 Apr 2025

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
ISSN (Print)0000-0000
ISSN (Electronic)0000-0000

Bibliographical note

Publisher Copyright:
© 2025 Copyright held by the owner/author(s).

Fingerprint

Dive into the research topics of 'Understanding Break-ability through Screen-based Affordances'. Together they form a unique fingerprint.

Cite this