Abstract
Emerging immersive media applications demand tailored performance to accommodate diverse user intents, particularly in scenarios with multiple users with different intents and requiring frame synchronisation. This paper introduces a novel transport-layer intelligence scheme that leverages a user intent-aware API. This API enables the application layer to communicate specific user intents and requirements to the transport layer, optimizing immersive application performance. Using deep reinforcement learning, our solution automatically selects the optimal transport protocol and configuration for each user intent across various immersive scenarios. Our evaluation focuses on a live immersive video streaming application, with different users transmitting volumetric content under different network conditions. Results demonstrate that our scheme accurately identifies suitable transport protocols and tailored configurations for a wide range of user intents, ensuring multi-user frame Synchronisation.
| Original language | English |
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| Title of host publication | 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) |
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
| ISBN (Electronic) | 9798350374537 |
| ISBN (Print) | 9798350374544 |
| DOIs | |
| Publication status | Published - 11 Jul 2024 |
| Event | 2024 IEEE Gaming, Entertainment, and Media Conference, GEM 2024 - Turin, Italy Duration: 5 Jun 2024 → 7 Jun 2024 |
Publication series
| Name | Proceedings of IEEE Games, Entertainment, Media Conference |
|---|---|
| Publisher | IEEE |
| ISSN (Print) | 2831-5510 |
| ISSN (Electronic) | 2766-6530 |
Conference
| Conference | 2024 IEEE Gaming, Entertainment, and Media Conference, GEM 2024 |
|---|---|
| Country/Territory | Italy |
| City | Turin |
| Period | 5/06/24 → 7/06/24 |
Bibliographical note
Publisher Copyright:© 2024 IEEE.
Keywords
- Intent-based networking
- Transport-layer intelligence
- volumetric streaming