Projects per year
Abstract
In this half-day workshop, we will explore the ethics of Virtual Reality (VR) through conversations framed around design fictions. Affordable head-mounted displays (HMDs) and accessible VR content are now within reach of large audiences, yet many of VR's most urgent challenges remain under-explored. In addition to the many known unknowns (e.g. how do we manage sensory conflicts and spatial limitations in VR?), there are many more unknown unknowns (e.g. what kinds of psychological, social and cultural impact will VR provoke?). By bringing together diverse scenarios from workshop participants, and bespoke design fictions created specifically to explore the ethics of VR, we will facilitate a rich discussion that will inform the development of three high-fidelity design fictions that will be used to explore the ethics of VR in future workshops, including one in Bristol, UK in November 2019, part of the Virtual Realities Immersive Documentary Encounters project.
Original language | English |
---|---|
Title of host publication | TVX 2019 - Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video |
Subtitle of host publication | 5-7 JUNE, MANCHESTER UK |
Publisher | Association for Computing Machinery (ACM) |
Pages | 293-299 |
Number of pages | 7 |
ISBN (Electronic) | 9781450360173 |
DOIs | |
Publication status | Published - 4 Jun 2019 |
Event | 6th ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2019 - Salford, Manchester, United Kingdom Duration: 5 Jun 2019 → 7 Jun 2019 |
Publication series
Name | TVX 2019 - Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video |
---|
Conference
Conference | 6th ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2019 |
---|---|
Country/Territory | United Kingdom |
City | Salford, Manchester |
Period | 5/06/19 → 7/06/19 |
Research Groups and Themes
- Bristol Interaction Group
Keywords
- Design
- Design Fiction
- Ethics
- Prototypes
- Scenarios
- Virtual Reality
- VR
- Workshop
- XR
Fingerprint
Dive into the research topics of 'Using Design Fiction to Explore the Ethics of VR 'In the Wild''. Together they form a unique fingerprint.Projects
- 1 Finished
-
Rework of Virtual Realities - Immersive Documentary Encounters
Cater, K. F. (Principal Investigator)
1/07/17 → 31/12/20
Project: Research