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Abstract
3D Gaussian splatting (3DGS) offers the capability to achieve real-time high quality 3D scene rendering. However, 3DGS assumes that the scene is in a clear medium environment and struggles to generate satisfactory representations in underwater scenes, where light absorption and scattering are prevalent and moving objects are involved. To overcome these, we introduce a novel Gaussian Splatting-based method, UW-GS, designed specifically for underwater applications. It introduces a color appearance that models distance-dependent color variation, employs a new physics-based density control strategy to enhance clarity for distant objects, and uses a binary motion mask to handle dynamic content. Optimized with a well-designed loss function supporting for scattering media and strengthened by pseudo-depth maps, UW-GS outperforms existing methods with PSNR gains up to 1.26dB. To fully verify the effectiveness of the model, we also developed a new underwater dataset, S-UW, with dynamic object masks. The code of UW-GS and S-UW will be available at https://github.com/WangHaoran16/UW-GS.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2025 IEEE Winter Conference on Applications of Computer Vision, WACV 2025 |
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
| Pages | 3280-3289 |
| Number of pages | 10 |
| ISBN (Electronic) | 9798331510831 |
| ISBN (Print) | 9798331510848 |
| DOIs | |
| Publication status | Published - 8 Apr 2025 |
| Event | IEEE/CVF Winter Conference on Applications of Computer Vision: WACV - Tuscon, Arizona, United States Duration: 28 Feb 2025 → 5 Mar 2025 https://wacv2025.thecvf.com/ |
Publication series
| Name | Proceedings - 2025 IEEE Winter Conference on Applications of Computer Vision, WACV 2025 |
|---|---|
| ISSN (Print) | 2472-6737 |
| ISSN (Electronic) | 2642-9381 |
Conference
| Conference | IEEE/CVF Winter Conference on Applications of Computer Vision |
|---|---|
| Country/Territory | United States |
| City | Tuscon, Arizona |
| Period | 28/02/25 → 5/03/25 |
| Internet address |
Bibliographical note
Publisher Copyright:© 2025 IEEE.
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Dive into the research topics of 'UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction'. Together they form a unique fingerprint.Projects
- 1 Finished
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MyUnderwaterWorld: Intelligent Underwater Scene Representation
Anantrasirichai, P. (Principal Investigator)
1/02/24 → 31/03/26
Project: Research
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